1 /* 2 * Licensed to the Apache Software Foundation (ASF) under one or more 3 * contributor license agreements. See the NOTICE file distributed with 4 * this work for additional information regarding copyright ownership. 5 * The ASF licenses this file to You under the Apache License, Version 2.0 6 * (the "License"); you may not use this file except in compliance with 7 * the License. You may obtain a copy of the License at 8 * 9 * http://www.apache.org/licenses/LICENSE-2.0 10 * 11 * Unless required by applicable law or agreed to in writing, software 12 * distributed under the License is distributed on an "AS IS" BASIS, 13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 * See the License for the specific language governing permissions and 15 * limitations under the License. 16 */ 17 package org.apache.commons.geometry.euclidean.threed.mesh; 18 19 import org.apache.commons.geometry.core.Transform; 20 import org.apache.commons.geometry.euclidean.threed.Triangle3D; 21 import org.apache.commons.geometry.euclidean.threed.Vector3D; 22 23 /** Interface representing a mesh composed entirely of triangular faces. 24 */ 25 public interface TriangleMesh extends Mesh<TriangleMesh.Face> { 26 27 /** {@inheritDoc} */ 28 @Override 29 TriangleMesh transform(Transform<Vector3D> transform); 30 31 /** Interface representing a single triangular face in a mesh. 32 */ 33 interface Face extends Mesh.Face { 34 35 /** Get the first vertex in the face. 36 * @return the first vertex in the face 37 */ 38 Vector3D getPoint1(); 39 40 /** Get the second vertex in the face. 41 * @return the second vertex in the face 42 */ 43 Vector3D getPoint2(); 44 45 /** Get the third vertex in the face. 46 * @return the third vertex in the face 47 */ 48 Vector3D getPoint3(); 49 50 /** {@inheritDoc} */ 51 @Override 52 Triangle3D getPolygon(); 53 } 54 }