Constructor and Description |
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Step(TriggerEvent event) |
Modifier and Type | Method and Description |
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void |
clearIntermediateState()
Ensure the intermediate state of this step is cleared before start processing the event and/or transitions
|
Set<EnterableState> |
getDefaultEntrySet() |
Map<TransitionalState,SimpleTransition> |
getDefaultHistoryTransitions() |
Set<EnterableState> |
getEntrySet() |
TriggerEvent |
getEvent() |
Set<EnterableState> |
getExitSet() |
Map<History,Set<EnterableState>> |
getNewHistoryConfigurations() |
List<SimpleTransition> |
getTransitList() |
public Step(TriggerEvent event)
event
- The event received in this unit of progressionpublic void clearIntermediateState()
public Set<EnterableState> getEntrySet()
public Set<EnterableState> getDefaultEntrySet()
public Map<TransitionalState,SimpleTransition> getDefaultHistoryTransitions()
public Map<History,Set<EnterableState>> getNewHistoryConfigurations()
public Set<EnterableState> getExitSet()
public TriggerEvent getEvent()
public List<SimpleTransition> getTransitList()
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